Seven features of the new Need for Speed

After showing a new one Need for Speed (exactly, without a subtitle and numbers) at an EA press conference in the series, I finally want to believe. For ten years she darted in search of herself, flirting with then with motorsport ( Shift, Prostreet), then with a movie plot ( The Run), then experimenting with online ( Rivals) and social functions (Autolog service). And with something good, these throwing ended … so to speak, not always.

It seems that a two -year break helped developers to gather their thoughts, to remember what many fell in love with a series, and understand how to return to that very Need for Speed , so that she does not look archaism. The first gameplay personnel do not give clear answers to all questions, but allow us to draw a few important conclusions.

The circle closed: again underground races at night

► Action takes place in the city of Ventura-Bay. And these are dangerous hilly roads in his vicinity.

EA again came to the most successful formula for "speed thirst". In fact, this is again Underground – Without a subtitle in the name, but with a recognizable style. Executive producer Marcus Nilsson said that the team took the best from different parts of the series to create a defining Need for Speed.

The developers clearly gleaned a lot from Carbon, First Most Wanted And actually Underground. This means that sprints are waiting for us in dangerous canyons, the police, night street raiding, and at the same time the presentation of the plot with the help of videos with living actors. And all, of course, in accordance with the latest trends in street races.

The cast under the veil of secrets

► Five silhouettes are depicted on the official art for the cover. The people recognized in them George Barris, Ken Blok, Akiru Obai and Magnus Waker. Persons are really important.

The game is returned with living actors. Five idols of modern automotive culture will play separate roles, whose https://love-gb-casino.co.uk/ personalities are still kept secret, but the Internet is already violently discussing possible candidates.

Video stations with all possible accuracy will weave into the gameplay. Demonstration Need for Speed On the example of an episode in the garage with mechanics, she showed how imperceptibly the game will move from the plot rollers to the game process – in this case to the setting of the car.

Modern automobile culture

► the bottom highlighted by neon is no longer fashionable. And all recent changes should be completely reflected in the new Need for Speed.

At the beginning of the two thousandth "Furious" infected public culture by the theme of street races. No less he influenced the games: with an eye on the film were created Need for Speed: Underground and series Midnight Club.

In the new Need for Speed The developers certainly hold their hand on the pulse, but they draw inspiration from the last “frying boards” – then the militant would have made the race – and from the real world of street racing, primarily through SpeedHunters.com, a portal on which people from around the world share their passion for cars and speed.

Cars and music

► Old BMW E30 is still ready to show what she is capable of.

The most interesting thing in such presentations is to look closely at the little things. For example, cars. Judging by the video, in Need for Speed There will be European ones (Rauh Welt Porsche, the old BMW M3 model), and American (Shelby 350GT), but, as before, the “Japanese” are not enough: Nissan 180SX flashed in the video (by the way, they are often used in drift competitions) , and in the workshop they tuned Subaru Brz Rocket Bunny.

Music? So far, three tracks have noticed: Major Lazer – Night Riders, Aero Chord – Surface and The Chemical Brothers – Go (the very composition directed by Michelle Gondry). Meanwhile, Push Its from ISHI played in the first teaser. Hip-hop, dance electronics-is it worth seeing in this a tendency?

Pumping

► The wheels alone can be modernized in several ways, changing the wheels, their size and color, replacing the rubber.

Do not be surprised at the strange subtitles of some brands of cars. Most cars in Need for Speed They will be calibrated initially – for this EA signed a contract, for example, with the Japanese Tuning Well and Greddy tuning workshop, the supplier of the Rocket Bunny aerodynamic sets.

Nevertheless, cars can be modified in the smallest details and independently. Work in the garage will not be limited to painting, changing the wheels and general improvements of the body, as in the last parts. You can configure and change any detail, up to mirrors and headlights.

Flight of the camera

► It seems that the camera adds dynamics racing … But how long will it be necessary to get used to it?

The races themselves make an impression … Strange. Take at least the camera: it was pressed to the ground, and at the same time it does not hang motionless, but follows the player, with a delay entering the bends and catching the beautiful plans of the car in the drift, as with the rapid in the rapid in Most Wanted. It looks interesting – as if a drone or film crew broadcasts a race. But whether the head will be spinning from such a carousel?

In the separation of gameplay surprises the "seamlessness" of the game. In demo, the racer leaves the garage and, already through the turn, joins the competition to begin. This feature has long suggested – it is impossible to forever distinguish between the open world and the race of loading screens. You go to yourself, you don’t touch anyone and suddenly you literally connect to the drift competition, you go around everyone, you get a reward and go on. Great? Still. It is just not entirely clear how to determine the winner in a regular race, where the rest of the racers began with the starting line. Obviously it will not do without underwater stones.

Five ways to perfection

► cops are also here. Where without them?

At the end of the race, glasses for style, speed, tuning are awarded (!), teamwork and violations of the rules are five ways to play a new Need for Speed. Remember how points were distributed in Need for Speed: Shift for clean or aggressive driving? In the new part, a similar but advanced system. Whatever we do in the race – gently went around obstacles at high speed, effectively fit into the turns, without leaving the skid, sophisticatedly got rid of law enforcement officers, – glasses will be accrued for everything. So, step by step, we have to earn a reputation, break the boundaries and move to the rank of king of night streets.

* * *

New Need for Speed Ghost Games makes, mainly assembled from Criterion immigrants. Once they gave rise to a series Burnout, erecting automobile accidents to the cult, and in Need for Speed: Rivals successfully brought together all successful experiments from the last parts of the franchise. I would like to hope that with a restart Need for Speed They will do it even better.

One way or another, many answers will have to wait until Gamescom.

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